Why is inkscape so slow on mac




















Follow this app Developer website. Version 1. Try our new feature and write a detailed review about Inkscape. All reviews will be posted soon. Write review. Write your thoughts in our old-fashioned comment. MacUpdate Comment Policy. We strongly recommend leaving comments, however comments with abusive words, bullying, personal attacks of any type will be moderated. Email me when someone replies to this comment. Rob85 Jan 20 The low aggregate rating for this app 1.

First, Inkscape hasn't needed XQuartz since version 1. My experience is that recent versions aren't especially buggy, slow, or prone to crashing. If you're a user of the commercial alternatives, and can afford them, then you're unlikely to need or want this.

I owned them in the past, but can't justify the cost anymore, so I use this. It's free, although you should consider making a donation, and functional. Forums New posts Search forums. What's new New posts New media New media comments Latest activity.

Media New media New comments Search media. Log in Register. Search titles only. Search Advanced search…. New posts. Search forums. I actually have to close out of the file and go back into it for the ghost image to go away. I purchased the Affinity Designer app and it is super fast as well as my Photoshop Elements app without any issues of either one of those lagging or acting slow. If you have to login, is there someone who could copy and paste what that thread said in here?

I just clicked the link evansd2 provided and, it comes right up. Did you get the development version? You can see the version you have in the copied image below from your reply circled in blue on the lower right corner:. Color management i. CMYK and spots weren't working last time I checked. You can use Scribus to convert colors based on a profile, but color should be handled from the beginning. I honestly hate illustrator, would be glad to switch, but I'm more likely to move to Affinity than to Inkscape.

Both work great on Linux. ClumsyPilot 5 months ago parent prev next [—]. I remember using inkscape for laser cutting, something that, I think, should be basic - a few lines a circles, some red, some black. It would crash like every two hours.

I have no real arts skills and this was on Windows, but I walked away with an inpression that it's not a tool I would want to use proffeshionally. That was about 2 years ago. SubjectToChange 5 months ago root parent next [—]. I've been a huge fan of Inkscape for over twenty years, and some of its tools are still unmatched by Affinity Designer. But now I can afford to pay for Affinity Designer.

Before Affinity, Inkscape was my go-tool for vector drawing, because Illustrator is certainly not an option, even now. Inkscape is probably not the best nor most convenient vector drawing tool, but it's probably the most affordable and usable to the majority of the planet's population, so it has my fondness and respect.

I liked using it too, but it's not on Linux and I don't use Windows anymore. I just downloaded and tried the new welcome screen, I like the preview icons at the bottom when you change UI theme. Inkscape is improving with every new release! Looks like some nice improvements. And yes, I understand Inkscape is more illustration than Desktop Publishing, but still Until then there's Scribus.

While I am by no means an expert user, and I have a lot to learn on how to properly use inkscape, I used it for creating some figures for my thesis and it really came in handy. Congratulations on the release! I swear there's a non-artist thesis-figures testimonial in every good Inkscape release thread I love Inkscape!! Congrats on the 1. I love Inkscape, and even more so now that I found the included tutorials. A pleasure to use.

Not whining, to be clear - I fully understand how little Apple cares about making it easy to support this type of software across upgrades. Congrats to the Inkscape contributors! I'm particularly looking forward to try the new dialog docking as the old one tends to hide the thing that I'm after, worked against spatial memory IMO, and would also frequently not take or offer to "apply" my changes.

I used it for all the drawings in my books and website. Any work we could see? I'm sure the Inkscape team are always proud when they see what their tool made. So many tools save metadata in the files. This is really common. Is it what you want? Maybe not, but it happens a lot. A few years ago, there was somebody scraping the web for headshots, and an amazing number of them where photoshop crops that still had the full original image embedded in them, and a number of them were nudes.

He posted the more 'interesting' ones. It was part of an article about the dangers of file metadata. I wish I had the link right now, but it was years ago. Note: In the shots that he posted, he 'blurred' the faces and identifying tattoos. He wasn't trying to dox people, just trying to alert people to be careful about what you post and share. I love Inkscape, but since 1. Icons, menus, button etc. I still couldn't find a way to scale down UI. This bug needs to be fixed, otherwise it may not be usable on some PCs.

Otherwise, Inkscape is really great. I couldn't see any notes on performance improvements? I like inkscape but i find it quite sluggish to work with on MacOS.

As of 1. Inkscape slowness on mac was never an XQuartz problem. All GTK or maybe it's Cairo apps are just terribly slow on macOS even scrolling in meld is janky as hell and meld doesn't exactly do very much , and the new Inkscape is no exception. In fact, by some accounts the XQuartz version was if anything better in this regard.

I hope soon we will finally see GIMP 3 as well. Plugin API isn't stable yet[0]. After this work is done, plugins will have to be ported to the final API. This will still take some time. I don't it will happen this year. I'm looking forward to gimp 3. GIMP has the potential to become even a powerful compositor[1]. Only thing I find annoying in Inkscape is doing simple crops of images.

No judgement. That link. Kudos to the guy for perfecting his art. I love the end result and I love those kind of engineering cutaways in general. If coming new to the game, I feel that using Blender to make it in 3D would give you reusable parts that could be resized, coloured and posed from any angle.

Allowing the next "similar engineering object" to be made much faster. But for someone who has already so clearly mastered their process I suspect that the time taken to master Blender and the frustations involved would detract too much from the joy of their work. Eventually in full 3D I start fiddling with camera angles think about all the animation possibilities and it's downhill from there, time-wise. But anyway, that's quite the trip with the submarine cutaways!

I think there's a new filter for that[0]. Excellent, thanks. Cropping of vector graphics is more complex by nature then cropping raster graphics. SilverRed 5 months ago root parent next [—]. Inkscape already has the math for it as part of the boolean tools. This sounds like a UI problem. Just draw a rectangle or any path above the image, select both, right-click, and apply clipping path :.

Why so? TchoBeer 5 months ago root parent next [—]. But the upside is that you can crop to any shape, not just rectangles. Also, there are not 2 workflows, one for rectangles and one for arbitrary shapes, which is a good thing. I think having a unified workflow is a good thing, and that that can exist along side important special cases.

A tool like inkscape gets a ton of "casual" once-in-a-while use and some amount of frequent power-user use. It's tricky to facilitate both kinds of use, but I think that should be a goal. What you wrote is not ridiculous like the following statement, but consider "Yeah, you have to draw by using your text editor on an SVG file.

There are not two workflows, one for drawings and one for text, which is a good thing. You could "just" crop by subtracting shapes manually every time, too. Rectangle crops are extremely common so it makes sense to have a tool for that even if it just generates the underlying concept as with shape-to-path.

If I were approaching the problem fresh, though, I would look into the presentation of the modal functions as the root of the issue. The source of a lot of complexity in image editing software is confusion over layers, masks, groups, and selections - they have some conceptual overlap and can be applied modally e. If the UI buries the difference it just adds to the confusion. Yeah, I want this to be easier all the time, and I haven't found a better way that what you described.

Tried working with Inkscape on my MacBook this weekend. It keeps freezing up unfortunately. Like to work with it, but it does not seem to be stable enough to do production work with that. It worked fine from that point on, might be worth a try. For what it's worth, it's extremely stable on Linux.



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